Hidden Maze Prototype 2

My first prototype turned out pretty good. A little too easy to solve, but I wasn’t really focused on making that one difficult. After going through the process of making that first maze, I had an idea…

One of the things I didn’t like about using the pantograph was the fact that you were still basically free-handing the pattern. This meant some of the paths in my maze were not always straight and if I needed to double back after creating a dead-end I had to be very careful to follow the path I had just made. Now, I know these mazes get covered up and no one will ever really know if the paths are straight or not, but that really bothered me. Luckily I’m wicked smart and came up with a solution. ;-)

Knowing that I was using a 1/2” bit, estimating that I needed 1/4” walls between paths, and having the pantograph set for 50% reduction I calculated that the lines I needed to follow should be (counts on fingers, carries the 1) at a minimum 1 1/2” apart. In order to produce something that would actually keep my paths straight I simply cut shallow grooves in a scrap piece of MDF on my table saw and basically made myself a big piece of graph paper that the tip of the pantograph arm could fit into and follow along.

First Process Improvement Pantograph Set Up

This grid also has the benefit of letting me create mazes “on the fly” instead of having to draw and print them out on the computer. To keep me from getting lost (pun intended) while creating the maze I simply laid some string into the lines of the grid so all I had to do was follow the string from one end to the other.

String Line

So yeah, that was my brilliant idea. Below you can see the results, which I think are definitely a step up from the first prototype. Stay tuned for even more improvements and a new type of maze that will make you want to throw it against the wall and smash it open. ;-)

Maze Routed Almost Complete

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